the joys of having 2 accounts

if you have more, well, more power to you.

but for me, 2 is just right. well, technically, if you have 5 you can run a dungeon by yourself, or if you have 10 you can raid by yourself. but that’s no fun.

two is enough

2 is just right cos for me:

  • i have a mage on every realm and account, so that i can port my own toons around. this means that i usually level a mage faster than the rest (unless it is a main). the exception is wagyuburgler whom i just started last week on khaz (now L5 only) cos i only decided to put a mage there recently, to keep company with sealtle (now L60).
  • if i start a lowbie toon and get stuck somewhere, i can always count on a higher level toon on my other account to help out. when i needed cloth for sealtle’s tailoring, such as wool and silk and later on mageweave, i basically used my L80 lock Missmisty to run deadmines, stockades, and uldaman dungeons for cloth. she would just run and hellfire everything in the path, then return to loot the bodies.
  • sometimes, i level 2 toons at the same time by putting the other toon on follow. of course, then i prefer to pick up kill-based quests rather than loot quests
  • for passing mats around between 2 accounts, it helps to have mages that can meet up to trade (if you mail to another account, unless both toons are in a high level guild for instant mail transfers, it takes a REAL-TIME hour to pass customs). i have been doing that recently when i levelled profs for khaz toons – darkruby mines ores, then smelt to bars and trades them to sealtle who then mails them to sealism for JC. since dark is based in IF, i parked sealtle (L60 mage) in IF too, since both seals are on the same ac but dark is on the other ac.
  • when i am running a guild dungeon, i can even bring along an inactive toon (when there are not enough guildies online). most heroics just need 4 man to clear these days, so the inactive toon is just tagging along for more guild points.

 

rez sickness

resurrection sickness

i want to talk about this, because i think some ppl may have too much fear of using it, or at the other extreme, use it frequently and indiscrimately.

basically, what i want to say is, dont be afraid to use it. the 10 min debuff is not that great a penalty in most cases. you can always sit in a town or city, and do your professions or check out the AH (major city) or just participate in guild/trade chat. or just explore (however, beware that your debuff puts you at risk if you aggro. so it’s better if you do your exploration from air – after L60). or hey, just leave the game on and do something IRL for 10 minutes!

as a general guideline

  • when in a group, rez sickness should be used only when you are not required to participate during the 10 minutes of debuff you get when you take it, or when your participation is not critical (ie dps). otherwise, run back to your corpse, or ask for a rez if there is a rezzer near your corpse.
  • you died from fatigue – even running back to your corpse wont save you from a 2nd fatigue death.
  • cant get back to your corpse because you are exploring a new zone and you’ve tried a couple of times to run back but have no idea how to get to your corpse.

mis-use

  • ppl who enter LFG instance via instant port and have no idea how to run from gy back to instance when they die. so they leave group and take rez sickness. learn to play! go explore the world of warcraft (pun intended)!
  • ppl in party who just take rez sickness and then expect the rest to wait for them to clear the debuff. or worse, continue with the instance/raid and fail to carry their own weight, leading to unnecessary deaths or wipes.
  • ppl who just do it cos it is just so easy, and for the 10 min debuff, they just get to do something else. that is a bad habit. so learn to run back to your corpse, cos that is what ppl do when they are grouped in raid/party.

horror story – classic wow

one of the worst examples i came across in classic wow was when you got a party to maradon. it is a 5-man party instance in desolace, which is already a pretty god-forsaken place. in those days, no instant port via LFG. you gotta spam in LFG channel in a main city to be able to attract like-minded individuals from your server.

“LFG mara princess need tank and 1 dps. can summon” – that meant you already have a healer and 2 dps joined up in party and out of the 3, 2 are at the summoning stone outside the mara instance. the 3rd person is of course, in a main city doing the LFG channel spamming.

once the party formed up, and all got summoned, you’d run into the tunnels of mara, and clear the trash mobs leading up to the instance entrance. now, there are 3 of them actually. orange, purple, and princess were the commonly used terms then.

so when you die, cos those days it was easy to die (no BoA gear, very few blues. virtually no epics), you would need to run back from the gy if the rezzer had died too. at the very least, the rezzer would need to run back. as well as anyone who died out of range of rezzing.

ppl would run around, no idea where the entrance of the mara tunnels are, and even when they found it, have no idea where the instance entrance is. or else ran into the wrong instance and now need ppl to come and escort them over to the correct instance. cos the trash mobs cannot be soloed – you would have to be able to stealth through if you want to get back to the correct instance. after maybe 10 minutes of being lost, they give up, and leave party, and take rez sickness.

the rest of the party is now left with the requirement to all group up at the instance start, and clear out to the summoning stone, while someone hearths back to a main city to restart the LFG channel spamming again.

now, arent you glad those good old days are gone?

some milestones for my alts

pyroblast1

got pyro to L60 and bought him his flying mount so its easy herbing from the skies. but he still havent done the chain leading to the ramps quests, so once he gets some rested xp i will do so. finally, i have no more toons that will need to run old world dungeons. farewell, LBRS! that hopeless maze that no one knows how to run.

2 others dinged 70: muzzleshot and mib. they now can equip the first of the L70 set gear that mib (LW) made.

muzzleshot1

mib1

flying in outlands with my L60 lock

kiseki

dinged kiseki last night to L60 and bought flying mount. havent really used it yet, since her rested xp is now 0%

at least, doing stuff in outlands is gonna be a whole lot easier and faster from now on. really hate the dismount while running when hit by mobs and having to fight off several of them, not always making it out alive either!